So I have to say that the Linux Short Lived Drivers 455.28 and 455.38 have a major issue and that is the background processing of vulkan shaders takes way too long compared too Linux Long Lived Driver 440.100. Today when I updated to 455.38, what normally took about 10-15 mins of background processing, took a litle over two hours this time with this driver. Now while some may say that there is no issue since this only happens the first time the game launches and doesn't usually happen again, that only counts for how long steam is open. If steam has to update or for some reason steam stops working and needs to restart then the background processing of vulkan shaders has to do it all over again. This was okay on 440.100 but for 455.38 it has become unacceptable. Oddly the non-native games seem to process faster than native Linux games, but still not as fast as 440.100. So please System 76 can you fix this?